The dark side powers are comprised of life steal, lightning, grab, and Force rage.
The light side abilities are absorb, protection, heal, and Jedi mind trick. There are eight advanced Force powers to choose from: four on the light side of the Force and four on the dark side. Your abilities are limited at first, but you automatically become more advanced in these areas every time you return to the academy. You start out with eight core Force abilities: pull, push, speed, sense, jump, saber offense, saber defense, and saber throw. Jedi Academy also changes how you progress your Force abilities. This repeats three times until you complete the game, adding up to about 15 to 20 hours’ worth of solid single-player action, depending on what missions you choose and what skills you utilize. After returning to the academy and completing a plot-critical mission, you are offered a new set of five missions. There isn’t a reward for doing so, but you may find yourself doing so just because the missions are diverse and entertaining. Once you complete four missions, you can either return to the academy to gain new skills and advance the story, or you can play the fifth mission. You start out with a set of five missions to choose from.
Jedi Academy has an overall linear path, but you can mix this up to a certain degree. Some missions can last over an hour while others take five minutes, so you never quite know what to expect. Like its predecessor, Jedi Academy takes you to familiar locations, such as Tatooine and Coruscant. One mission has you fighting stormtroopers on a refinery, while another mission has you stranded on a desert planet until you can find pieces to repair your ship. The missions are surprisingly varied, and that is one of the most pleasant aspects of the game. Jaden travels all over the galaxy in the game.